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Author SHA1 Message Date
kristianwindandClaude Opus 5.5 ce1e12417b feat(app): iOS-skallen — Capacitor, Xcode-projektet og et CI-job, der bygger den
Femte trin mod iOS-appen. Fladen fra trin 3 pakket ind i en rigtig app.

- `app/`: Capacitor 8 med SPM (ingen CocoaPods). `npm run sync` bygger web
  med VERDANDE_TARGET=app og kopierer det ind i Xcode-projektet; `npm run
  open` åbner det på en Mac. Bundle-id `dk.nolimit.verdande`.
- `app/ios/` er committet. Webbygget og den genererede konfiguration i det er
  ikke — sync lægger dem der.
- `NSAllowsLocalNetworking`: en hjemmeserver uden certifikat kan nås med http
  på det lokale net; alt på internettet skal stadig være https.
- Ikon og opstartsbillede tegnes fra web/static/icon.svg
  (scripts/generate-ios-assets.js). Kvadratisk og uden gennemsigtighed, fordi
  iOS runder hjørnerne selv.
- CI-jobbet "iOS app shell" bygger og synker på Linux og tjekker, at
  app-bygget ikke registrerer en service worker. Ingen Xcode i CI; det dækker
  alt op til den.
- docs/ios.md: hvordan appen adskiller sig fra en browser, hvordan den bygges,
  hvad der er ejerens skridt (Apple-konto, signering, TestFlight), og hvad der
  mangler — notifikationer via APNs venter på en beslutning om en relay.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 14:21:44 +02:00
27 changed files with 2121 additions and 0 deletions
+34
View File
@@ -51,6 +51,40 @@ jobs:
- name: Build
run: CGO_ENABLED=0 go build ./...
# The iOS app's shell: the interface built the way the app carries it, and
# copied into the Xcode project. No Xcode here — that build happens on a Mac —
# but a config the CLI cannot read, a webDir that moved, or an app build that
# stopped compiling all fail at this step rather than on the day somebody sits
# down to ship.
app:
name: iOS app shell
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-node@v4
with:
node-version: "22"
- name: Install
run: |
(cd web && npm ci)
(cd app && npm ci)
- name: Build and sync
working-directory: app
run: npm run sync
# The app build must not register the service worker — WKWebView has none
# for the app's own scheme. The browser build registers it from index.html.
- name: No service worker in the app build
run: |
if grep -qF 'serviceWorker.register' web/build/index.html; then
echo "The app build registers a service worker in index.html."
exit 1
fi
test -f app/ios/App/App/public/index.html
echo "App build in the Xcode project: $(find app/ios/App/App/public -type f | wc -l) files."
spec:
name: OpenAPI is valid
runs-on: ubuntu-latest
+9
View File
@@ -0,0 +1,9 @@
{
"appId": "dk.nolimit.verdande",
"appName": "Verdande",
"webDir": "../web/build",
"ios": {
"contentInset": "never",
"scheme": "Verdande"
}
}
+13
View File
@@ -0,0 +1,13 @@
App/build
App/Pods
App/output
App/App/public
DerivedData
xcuserdata
# Cordova plugins for Capacitor
capacitor-cordova-ios-plugins
# Generated Config files
App/App/capacitor.config.json
App/App/config.xml
+380
View File
@@ -0,0 +1,380 @@
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 60;
objects = {
/* Begin PBXBuildFile section */
2FAD9763203C412B000D30F8 /* config.xml in Resources */ = {isa = PBXBuildFile; fileRef = 2FAD9762203C412B000D30F8 /* config.xml */; };
4D22ABE92AF431CB00220026 /* CapApp-SPM in Frameworks */ = {isa = PBXBuildFile; productRef = 4D22ABE82AF431CB00220026 /* CapApp-SPM */; };
50379B232058CBB4000EE86E /* capacitor.config.json in Resources */ = {isa = PBXBuildFile; fileRef = 50379B222058CBB4000EE86E /* capacitor.config.json */; };
504EC3081FED79650016851F /* AppDelegate.swift in Sources */ = {isa = PBXBuildFile; fileRef = 504EC3071FED79650016851F /* AppDelegate.swift */; };
504EC30D1FED79650016851F /* Main.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 504EC30B1FED79650016851F /* Main.storyboard */; };
504EC30F1FED79650016851F /* Assets.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = 504EC30E1FED79650016851F /* Assets.xcassets */; };
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504EC3051FED79650016851F /* Products */,
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sourceTree = "<group>";
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504EC3051FED79650016851F /* Products */ = {
isa = PBXGroup;
children = (
504EC3041FED79650016851F /* App.app */,
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name = Products;
sourceTree = "<group>";
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isa = PBXGroup;
children = (
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50379B222058CBB4000EE86E /* capacitor.config.json */,
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504EC30B1FED79650016851F /* Main.storyboard */,
504EC30E1FED79650016851F /* Assets.xcassets */,
504EC3101FED79650016851F /* LaunchScreen.storyboard */,
504EC3131FED79650016851F /* Info.plist */,
2FAD9762203C412B000D30F8 /* config.xml */,
50B271D01FEDC1A000F3C39B /* public */,
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sourceTree = "<group>";
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buildConfigurationList = 504EC3161FED79650016851F /* Build configuration list for PBXNativeTarget "App" */;
buildPhases = (
504EC3001FED79650016851F /* Sources */,
504EC3011FED79650016851F /* Frameworks */,
504EC3021FED79650016851F /* Resources */,
);
buildRules = (
);
dependencies = (
);
name = App;
packageProductDependencies = (
4D22ABE82AF431CB00220026 /* CapApp-SPM */,
);
productName = App;
productReference = 504EC3041FED79650016851F /* App.app */;
productType = "com.apple.product-type.application";
};
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isa = PBXProject;
attributes = {
LastSwiftUpdateCheck = 0920;
LastUpgradeCheck = 0920;
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);
mainGroup = 504EC2FB1FED79650016851F;
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projectDirPath = "";
projectRoot = "";
targets = (
504EC3031FED79650016851F /* App */,
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50379B232058CBB4000EE86E /* capacitor.config.json in Resources */,
504EC30D1FED79650016851F /* Main.storyboard in Resources */,
2FAD9763203C412B000D30F8 /* config.xml in Resources */,
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isa = PBXVariantGroup;
children = (
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name = Main.storyboard;
sourceTree = "<group>";
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isa = PBXVariantGroup;
children = (
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name = LaunchScreen.storyboard;
sourceTree = "<group>";
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baseConfigurationReference = 958DCC722DB07C7200EA8C5F /* debug.xcconfig */;
buildSettings = {
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CLANG_ANALYZER_NONNULL = YES;
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
CLANG_CXX_LANGUAGE_STANDARD = "gnu++14";
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_DOCUMENTATION_COMMENTS = YES;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
CODE_SIGN_IDENTITY = "iPhone Developer";
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = dwarf;
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_TESTABILITY = YES;
GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_DYNAMIC_NO_PIC = NO;
GCC_NO_COMMON_BLOCKS = YES;
GCC_OPTIMIZATION_LEVEL = 0;
GCC_PREPROCESSOR_DEFINITIONS = (
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);
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 15.0;
MTL_ENABLE_DEBUG_INFO = YES;
ONLY_ACTIVE_ARCH = YES;
SDKROOT = iphoneos;
SWIFT_ACTIVE_COMPILATION_CONDITIONS = DEBUG;
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
};
name = Debug;
};
504EC3151FED79650016851F /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
CLANG_ANALYZER_NONNULL = YES;
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
CLANG_CXX_LANGUAGE_STANDARD = "gnu++14";
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
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CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
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CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
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GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_NO_COMMON_BLOCKS = YES;
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
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GCC_WARN_UNUSED_VARIABLE = YES;
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baseConfigurationReference = 958DCC722DB07C7200EA8C5F /* debug.xcconfig */;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 1;
INFOPLIST_FILE = App/Info.plist;
IPHONEOS_DEPLOYMENT_TARGET = 15.0;
LD_RUNPATH_SEARCH_PATHS = (
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MARKETING_VERSION = 1.0;
OTHER_SWIFT_FLAGS = "$(inherited) \"-D\" \"COCOAPODS\" \"-DDEBUG\"";
PRODUCT_BUNDLE_IDENTIFIER = dk.nolimit.verdande;
PRODUCT_NAME = "$(TARGET_NAME)";
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MARKETING_VERSION = 1.0;
PRODUCT_BUNDLE_IDENTIFIER = dk.nolimit.verdande;
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TARGETED_DEVICE_FAMILY = "1,2";
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buildConfigurations = (
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defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
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504EC3161FED79650016851F /* Build configuration list for PBXNativeTarget "App" */ = {
isa = XCConfigurationList;
buildConfigurations = (
504EC3171FED79650016851F /* Debug */,
504EC3181FED79650016851F /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
/* Begin XCLocalSwiftPackageReference section */
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isa = XCLocalSwiftPackageReference;
relativePath = "CapApp-SPM";
};
/* End XCLocalSwiftPackageReference section */
/* Begin XCSwiftPackageProductDependency section */
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isa = XCSwiftPackageProductDependency;
package = D4C12C0A2AAA248700AAC8A2 /* XCLocalSwiftPackageReference "CapApp-SPM" */;
productName = "CapApp-SPM";
};
/* End XCSwiftPackageProductDependency section */
};
rootObject = 504EC2FC1FED79650016851F /* Project object */;
}
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>
+44
View File
@@ -0,0 +1,44 @@
import UIKit
import Capacitor
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
func application(_ application: UIApplication,
configurationForConnecting connectingSceneSession: UISceneSession,
options: UIScene.ConnectionOptions) -> UISceneConfiguration {
let config = UISceneConfiguration(name: "Default Configuration",
sessionRole: connectingSceneSession.role)
config.delegateClass = SceneDelegate.self
return config
}
}
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@@ -0,0 +1,14 @@
{
"images" : [
{
"filename" : "[email protected]",
"idiom" : "universal",
"platform" : "ios",
"size" : "1024x1024"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,6 @@
{
"info" : {
"version" : 1,
"author" : "xcode"
}
}
@@ -0,0 +1,23 @@
{
"images" : [
{
"idiom" : "universal",
"filename" : "splash-2732x2732-2.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "splash-2732x2732-1.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "splash-2732x2732.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
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@@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="17132" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<device id="retina4_7" orientation="portrait" appearance="light"/>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="17105"/>
<capability name="System colors in document resources" minToolsVersion="11.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<imageView key="view" userInteractionEnabled="NO" contentMode="scaleAspectFill" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="Splash" id="snD-IY-ifK">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask"/>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
</imageView>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="Splash" width="1366" height="1366"/>
<systemColor name="systemBackgroundColor">
<color white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
</systemColor>
</resources>
</document>
@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="14111" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
<device id="retina4_7" orientation="portrait">
<adaptation id="fullscreen"/>
</device>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="14088"/>
</dependencies>
<scenes>
<!--Bridge View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="CAPBridgeViewController" customModule="Capacitor" sceneMemberID="viewController"/>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CAPACITOR_DEBUG</key>
<string>$(CAPACITOR_DEBUG)</string>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>Verdande</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(MARKETING_VERSION)</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>NSAppTransportSecurity</key>
<dict>
<!-- A self-hosted Verdande on a home network may have no certificate:
http://192.168.1.20:8080 or http://verdande.local. This allows plain
http to local addresses only; anything on the internet must still be
https. -->
<key>NSAllowsLocalNetworking</key>
<true/>
</dict>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneConfigurationName</key>
<string>Default Configuration</string>
<key>UISceneDelegateClassName</key>
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<true/>
</dict>
</plist>
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import UIKit
import Capacitor
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
var window: UIWindow?
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
guard let windowScene = scene as? UIWindowScene else { return }
window = UIWindow(windowScene: windowScene)
window?.rootViewController = CAPBridgeViewController()
window?.makeKeyAndVisible()
SceneDelegateProxy.shared.scene(scene, willConnectTo: session, options: connectionOptions)
}
func scene(_ scene: UIScene, openURLContexts URLContexts: Set<UIOpenURLContext>) {
SceneDelegateProxy.shared.scene(scene, openURLContexts: URLContexts)
}
func scene(_ scene: UIScene, continue userActivity: NSUserActivity) {
SceneDelegateProxy.shared.scene(scene, continue: userActivity)
}
}
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.DS_Store
/.build
/Packages
/*.xcodeproj
xcuserdata/
DerivedData/
.swiftpm/config/registries.json
.swiftpm/xcode/package.xcworkspace/contents.xcworkspacedata
.netrc
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// swift-tools-version: 5.9
import PackageDescription
// DO NOT MODIFY THIS FILE - managed by Capacitor CLI commands
let package = Package(
name: "CapApp-SPM",
platforms: [.iOS(.v15)],
products: [
.library(
name: "CapApp-SPM",
targets: ["CapApp-SPM"])
],
dependencies: [
.package(url: "https://github.com/ionic-team/capacitor-swift-pm.git", exact: "8.5.3")
],
targets: [
.target(
name: "CapApp-SPM",
dependencies: [
.product(name: "Capacitor", package: "capacitor-swift-pm"),
.product(name: "Cordova", package: "capacitor-swift-pm")
]
)
]
)
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# CapApp-SPM
This package is used to host SPM dependencies for your Capacitor project
Do not modify the contents of it or there may be unintended consequences.
@@ -0,0 +1 @@
public let isCapacitorApp = true
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CAPACITOR_DEBUG = true
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{
"name": "verdande-app",
"version": "0.1.0",
"private": true,
"description": "The iOS app: the web interface bundled into a native shell.",
"type": "module",
"scripts": {
"build": "cd ../web && VERDANDE_TARGET=app npm run build",
"sync": "npm run build && cap sync ios",
"open": "cap open ios"
},
"dependencies": {
"@capacitor/core": "^8.5.3",
"@capacitor/ios": "^8.5.3"
},
"devDependencies": {
"@capacitor/cli": "^8.5.3"
},
"engines": {
"node": ">=22.12"
}
}
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# The iOS app
The iOS app is the web interface bundled into a native shell with
[Capacitor](https://capacitorjs.com). It is not a second interface: the same
Svelte build runs in both, and everything that differs between a browser and the
app lives in `web/src/lib/platform.js`.
It talks to **any** Verdande server. The first screen asks for the address, checks
it with `/api/v1/ping`, and then signs in there.
## How the app differs from a browser
| | Browser | App |
|---|---|---|
| Where the interface comes from | the server | inside the app, `capacitor://localhost` |
| Which server | the one it was loaded from | the one its owner typed in |
| Session | httpOnly cookie | a session token, sent as `Authorization: Bearer` |
| Live sync | WebSocket with the cookie | WebSocket opened with a one-use ticket (`POST /ws-ticket`) |
| Pictures and downloads | plain `<img>` and links | fetched with the token and shown from a blob (`nativemedia.js`) |
| Service worker, Web Push | yes | no — WKWebView has neither |
| Passkeys | yes | not yet — a passkey is bound to the server's domain |
| Creating the first account | yes | no — done in a browser, then sign in from the app |
The server side of this is `client: "app"` on `/auth/login`, the
`capacitor://localhost` CORS rule, and the ticket. All three are in
`docs/openapi.yaml`.
An app session slides: every use moves its end forward, up to
`VERDANDE_APP_SESSION_TTL` (180 days) unused. It is listed under *Enheder* in
settings with the name the app gave itself, and can be signed out from there.
## Building
Everything up to Xcode runs anywhere, and runs in CI (`iOS app shell`):
```sh
cd app
npm ci
npm run sync # builds web with VERDANDE_TARGET=app, copies it into ios/
```
On a Mac with Xcode:
```sh
npm run open # opens ios/App/App.xcodeproj
```
Choose a simulator and press Run. In the app, type the address of a Verdande —
`http://localhost:8080` reaches a dev server on the same Mac from the simulator.
Plain `http` is allowed to **local** addresses only (`NSAllowsLocalNetworking` in
`Info.plist`), so a home server without a certificate works on the same network;
anything on the internet has to be `https`.
`app/ios/` is committed. The web build inside it (`App/App/public`) and the
generated config are not — `npm run sync` puts them there.
The icon and launch image come from `web/static/icon.svg`:
```sh
cd web && node scripts/generate-ios-assets.js
```
## Putting it on a phone
These steps are the account owner's — they involve Apple's terms, a payment and
signing keys.
1. **Apple Developer Program** membership (99 USD a year) on the Apple ID that
should own the app.
2. In Xcode → *Signing & Capabilities*: choose that team. The bundle id is
`dk.nolimit.verdande`; it can change until the first upload and never after.
3. *Product → Archive*, then *Distribute App → TestFlight*.
4. In App Store Connect, add testers to the TestFlight build.
## Not yet
- **Notifications.** Web Push does not exist in the app. Notifications on an
iPhone go through Apple's APNs, and the key that sends them is bound to the
app's bundle id — so it cannot live on every self-hosted server. That means a
small relay run by the app's publisher, which every instance with an app user
would talk to. That is a new connection from other people's servers, and it
waits on a decision before it is built.
- **The session token in the Keychain.** It is in the WebView's own storage for
now, behind one object in `platform.js` so the Keychain plugin can replace it
without anything else changing.
- **Passkeys** in the app.
- **Share sheet** (share text or a link *into* Verdande from another app).
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@@ -56,6 +56,7 @@ nav:
- Opening links: links.md
- Filters: filters.md
- Importing from Todoist: import.md
- The iOS app: ios.md
- Connecting things:
- Calendar: calendar.md
- Feeds and CalDAV: caldav.md
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/**
* Renders the iOS app's icon and launch image from static/icon.svg.
*
* node scripts/generate-ios-assets.js
*
* Same reasoning as generate-icons.js: a script, not a test, run when the icon
* changes, with Chromium as the SVG renderer because it is already here.
*
* Two things differ from the web icons, and both are Apple's rules rather than
* taste. The app icon is square with no transparency — iOS draws the rounded
* corners itself, and rounded corners already in the image show as a dark ring
* inside its own mask — so the tile's `rx` is dropped and the result flattened.
* And the launch image is the rune small on the tile colour, the size
* Capacitor's template asks for, so the app opens on the colour it is about to
* draw instead of on white.
*/
import { chromium } from '@playwright/test';
import { readFileSync, writeFileSync } from 'node:fs';
const ICONS = '../app/ios/App/App/Assets.xcassets';
const svg = readFileSync('static/icon.svg', 'utf8').replace(/ rx="[^"]*"/, '');
const tile = /<rect[^>]*fill="(#[0-9a-fA-F]{6})"/.exec(svg)?.[1];
if (!tile) throw new Error('static/icon.svg has no tile colour to paint the launch image with');
const browser = await chromium.launch();
const page = await browser.newPage();
async function render(file, size, markSize) {
await page.setViewportSize({ width: size, height: size });
await page.setContent(
`<style>html,body{margin:0;padding:0;background:${tile}}` +
`div{width:${size}px;height:${size}px;display:grid;place-items:center}` +
`svg{display:block;width:${markSize}px;height:${markSize}px}</style><div>${svg}</div>`
);
writeFileSync(file, await page.locator('div').screenshot({ omitBackground: false }));
console.log(`${file} ${size}×${size}`);
}
await render(`${ICONS}/AppIcon.appiconset/[email protected]`, 1024, 1024);
// Capacitor's template names three files for the one launch image; all the same.
for (const name of ['splash-2732x2732.png', 'splash-2732x2732-1.png', 'splash-2732x2732-2.png']) {
await render(`${ICONS}/Splash.imageset/${name}`, 2732, 640);
}
await browser.close();