- A new Charcoal theme — neutral dark greys on the menu, note list and editor instead of the default's faint green cast, with matching inks; the green accent stays. It joins the theme picker on its own (the picker is data-driven from THEMES). - The text selection is a translucent wash of the accent, not the old near-invisible tint and not a solid slab — visible on white and on the dark surfaces, keeping the text's own colour. - The note list is a rounded card now, the same corner and border as the editor beside it, with a few pixels more air around the menu and the list. - Signing out asks first: a second click within a few seconds confirms, so a button the pointer passes over does not drop you at the login screen. Co-Authored-By: Claude Opus 4.8 <[email protected]>
1147 lines
38 KiB
JavaScript
1147 lines
38 KiB
JavaScript
/**
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* Application state.
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*
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* Svelte 5 runes rather than stores: the task list is read by half the components
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* in the app, and `$state` gives fine-grained reactivity without every one of them
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* subscribing and unsubscribing by hand.
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*
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* The rule this file exists to enforce: **every local action is applied
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* immediately and reconciled afterwards**. Ticking a checkbox must not wait for a
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* round trip. When the server disagrees, the change is rolled back and the person
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* is told — which is rare, and much better than a spinner on every click.
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*/
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import { api, ApiError, humanMessage } from './api.js';
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import { i18n, t } from './i18n.svelte.js';
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class AppState {
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user = $state(null);
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projects = $state([]);
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/** The foldable headings over the projects in the sidebar. */
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groups = $state([]);
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/**
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* Everybody you share a project with, and yourself.
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*
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* Loaded once so a task row can put a name on an `assignee_id` without a
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* request per row — and without every list having to know which project each
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* task belongs to in order to ask for its members.
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*/
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people = $state([]);
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tasks = $state([]);
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loading = $state(true);
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/** Transient messages: a failed save, a rolled-back change. */
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toasts = $state([]);
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connected = $state(false);
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/**
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* The task whose detail drawer is open, as an id rather than a copy — so an
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* edit made here, or arriving over the socket from somebody else, is reflected
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* in the drawer without a second source of truth to keep in step.
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*/
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detailId = $state(null);
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/**
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* Bumped whenever a label changes anywhere.
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*
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* A counter rather than the labels themselves: the sidebar wants each label's
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* task count, which no single event carries and which changes whenever a task
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* gains or loses one. Whoever is showing labels re-reads them; that is one
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* small request against modelling a count in two places.
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*/
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labelsChanged = $state(0);
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/** Bumped when a note moves, so a list showing them knows to look again. */
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notesChanged = $state(0);
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#socket = null;
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#reconnectDelay = 1000;
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get inbox() {
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return this.projects.find((p) => p.is_inbox);
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}
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projectById(id) {
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return this.projects.find((p) => p.id === id);
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}
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personById(id) {
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return this.people.find((p) => p.id === id) ?? null;
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}
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/**
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* The person a task is waiting on, or null when it is nobody or yourself.
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*
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* Yourself is nobody, on purpose: every row in your own list would otherwise
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* carry your own face, which is a column of the same initial telling you
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* nothing. The point of showing an assignee is that it is *not* you.
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*/
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assigneeOf(task) {
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const id = task?.assignee_id;
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if (!id || id === this.user?.id) return null;
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return this.personById(id) ?? { id, name: 'Ukendt', avatar_color: '#8a8f98' };
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}
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get detailTask() {
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return this.tasks.find((t) => t.id === this.detailId) ?? null;
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}
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openDetail(id) {
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this.detailId = id;
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}
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closeDetail() {
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this.detailId = null;
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}
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async load() {
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this.loading = true;
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try {
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this.user = await api.me();
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// The interface's language follows the account, so it is set the moment
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// the session is known — before anything has drawn a string.
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i18n.set(this.user.locale);
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const [{ projects }, { groups }, { people }] = await Promise.all([
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api.listProjects(),
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api.listProjectGroups(),
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api.people()
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]);
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this.projects = projects;
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this.groups = groups;
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this.people = people;
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this.connect();
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} catch (e) {
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this.user = null;
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} finally {
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this.loading = false;
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}
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}
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// --- realtime ---------------------------------------------------------------
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connect() {
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if (this.#socket) return;
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const scheme = location.protocol === 'https:' ? 'wss' : 'ws';
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const socket = new WebSocket(`${scheme}://${location.host}/api/v1/ws`);
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this.#socket = socket;
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socket.onopen = () => {
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this.connected = true;
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this.#reconnectDelay = 1000;
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};
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socket.onmessage = (event) => {
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try {
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this.#applyRemote(JSON.parse(event.data));
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} catch {
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// A message this build does not understand is not worth a crash.
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}
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};
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socket.onclose = () => {
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this.connected = false;
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this.#socket = null;
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// Backing off matters: a server that is restarting should not be met
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// with a reconnect every 50ms from every open tab.
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setTimeout(() => this.connect(), this.#reconnectDelay);
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this.#reconnectDelay = Math.min(this.#reconnectDelay * 2, 30000);
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};
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socket.onerror = () => socket.close();
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}
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/** Applies a change made by somebody else. */
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#applyRemote(event) {
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const task = event.payload;
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switch (event.type) {
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case 'task.created':
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case 'task.updated':
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case 'task.completed':
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case 'task.reopened':
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case 'task.moved':
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this.upsert(task);
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break;
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case 'task.deleted':
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this.tasks = this.tasks.filter((t) => t.id !== task?.id);
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this.refreshCounts();
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break;
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// Projects and labels belong to a person rather than to a project, so
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// they arrive on the user's own channel — a project that has just been
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// created has no subscribers, because nobody was watching a thing that
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// did not exist a moment ago.
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case 'project.created':
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case 'project.updated':
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this.upsertProject(task);
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break;
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case 'project.deleted':
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this.projects = this.projects.filter((p) => p.id !== task?.id);
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break;
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case 'project_group.created':
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case 'project_group.updated':
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this.upsertGroup(task);
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break;
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case 'project_group.deleted':
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// The projects filed under it are not deleted with it; they come back
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// out as ungrouped, which the sidebar works out from the group being
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// gone rather than from a second event per project.
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this.groups = this.groups.filter((g) => g.id !== task?.id);
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break;
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// The payload is not always the label — a rename says only that
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// something changed — and the sidebar wants counts anyway, which no
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// single event carries. Asking is cheaper than modelling it.
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case 'label.changed':
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this.labelsChanged++;
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break;
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}
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}
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// --- tasks ------------------------------------------------------------------
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/**
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* Loads a slice of tasks into the store.
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*
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* Closed ones come along when the view is showing them — asked for here rather
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* than at every call site, so a view added later cannot forget and quietly
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* ignore the setting. A caller that genuinely wants only what is open passes
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* `completed: 'exclude'`.
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*/
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async loadTasks(params) {
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const { tasks } = await api.listTasks({
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completed: completedView.shown ? 'include' : undefined,
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...params
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});
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this.tasks = tasks;
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return tasks;
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}
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/**
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* Swaps one task for a new version of it. **The single place a task in the list
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* is changed** — the optimistic updates below, the reconciliation after them,
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* the rollbacks, the websocket, and the drag handlers in BoardView and TaskList
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* all come through here.
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*
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* It builds a new array rather than writing `tasks[i] = next`. In-place index
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* assignment did not reach the views: a ticked-off task kept its row, and a
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* change arriving over the socket did not show at all, while `push` and whole
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* -array assignment both worked. Rather than depend on which mutations the
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* reactivity happens to see through, every write here produces a new array,
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* which it certainly does see. The lists are at most a few hundred rows; the
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* copy is not worth a moment's thought next to the class of bug it removes.
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*/
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replace(id, next) {
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// A task can invent a label just by mentioning one — "@regnskab" in quick
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// add creates it — and no label event is sent for that, because it happened
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// inside a task write. Comparing the two lists is what keeps the sidebar
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// honest without re-reading the labels on every completed checkbox.
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const before = this.tasks.find((t) => t.id === id)?.labels ?? [];
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if ((next?.labels ?? []).join() !== before.join()) this.labelsChanged++;
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this.tasks = this.tasks.map((t) => (t.id === id ? next : t));
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}
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/**
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* Adds a task, or replaces it if the list already has it.
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*
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* Adding is never unconditional, because the same task arrives twice: once as
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* the response to the request that created it, and once over the socket, which
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* publishes to the whole project including whoever did it. Either can land
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* first. Appending both puts two rows with one id into an `{#each}` keyed by
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* id, which is not a duplicated row but a thrown error that stops the view
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* rendering.
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*/
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upsert(task) {
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if (!task?.id) return;
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// Before the branch, not after it. A task that is already in the list can
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// still change the counts — moved to another project, finished in another
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// tab, a recurring one that closed and opened itself — and the branch below
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// returns early for exactly those.
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this.refreshCounts();
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if (this.tasks.some((t) => t.id === task.id)) {
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this.replace(task.id, task);
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return;
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}
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if (task.labels?.length) this.labelsChanged++;
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this.tasks = [...this.tasks, task];
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}
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get(id) {
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return this.tasks.find((t) => t.id === id);
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}
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/**
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* Adds a project, or replaces it if the list already has it.
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*
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* The same guard the tasks need, and for the same reason: a project arrives
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* twice, once as the response to the request that created it and once over
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* the socket. Appending both puts two rows with one id into a keyed `{#each}`,
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* which throws and stops the sidebar rendering.
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*/
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upsertProject(project) {
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if (!project?.id) return;
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this.projects = this.projects.some((p) => p.id === project.id)
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? this.projects.map((p) => (p.id === project.id ? project : p))
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: [...this.projects, project];
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}
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/**
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* Ticks a task off. The row is struck through and gone before the request
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* leaves — which is the single most-repeated action in the app, and the one
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* place latency would be felt all day.
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*/
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/**
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* Closes a task, and offers to put it back.
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*
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* Completing is one click on a small circle next to a row you were only
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* reading, and it takes the row off the screen — so the mistake and the
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* evidence of it leave together. Somebody who clicks the wrong one is left with
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* no name to search for and no list to find it in.
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*
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* The undo is offered where the mistake happened rather than filed somewhere to
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* be looked up. It is the same call `reopen` makes; the only new thing is that
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* the interface says it is available.
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*
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* A recurring task is deliberately not offered one. Completing it moves it to
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* its next date rather than closing it, so there is nothing to undo — and an
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* "undo" that silently rolled the date back would be a different act from the
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* one it claims to reverse.
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*/
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async complete(id) {
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const task = this.get(id);
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const repeats = Boolean(task?.recurrence_rule);
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const what = task?.content ?? '';
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await this.#optimistic(id, { completed: true }, () => api.completeTask(id));
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this.refreshCounts();
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if (!repeats) {
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this.toast(t('task.completedUndo', { what: truncate(what) }), {
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action: t('task.undo'),
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onaction: () => this.reopen(id)
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});
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}
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}
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async reopen(id) {
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await this.#optimistic(id, { completed: false }, () => api.reopenTask(id));
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this.refreshCounts();
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}
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async update(id, patch) {
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await this.#optimistic(id, patch, () => api.updateTask(id, patch));
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}
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/**
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* Applies `patch` at once, then reconciles with whatever the server says.
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*
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* The rollback restores the version captured before the change rather than
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* inverting the patch: the server may have declined for a reason that has
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* nothing to do with the fields sent, and putting back what was there is the
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* only correction that is right in every case.
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*/
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async #optimistic(id, patch, request) {
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const previous = this.get(id);
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if (!previous) return;
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this.replace(id, { ...previous, ...patch });
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try {
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this.replace(id, await request());
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} catch (e) {
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this.replace(id, previous);
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this.toast(humanMessage(e));
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}
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}
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/**
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* Moves a task into another project, which is what dropping it on the sidebar
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* means.
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*
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* Through `move` rather than a `project_id` on an update: `sort_order` belongs
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* to the project, so a task arriving in a new one needs a place among its
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* tasks. The section goes too — sections belong to the project it is leaving,
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* and carrying the id across would file it under a heading that is not there.
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*/
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async moveToProject(id, projectId) {
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const previous = this.get(id);
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if (!previous || previous.project_id === projectId) return;
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this.replace(id, { ...previous, project_id: projectId, section_id: '' });
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try {
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this.replace(id, await api.moveTask(id, { project_id: projectId, section_id: '' }));
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} catch (e) {
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this.replace(id, previous);
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this.toast(humanMessage(e));
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}
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}
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/** Puts a task on a day — dropping it on one, in Kommende or in a month grid. */
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/**
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* Flytter en opgave til en dag — og afgør, hvad der sker med klokkeslættet.
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*
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* Serveren læser `due_date` og `due_time` sammen: kommer datoen uden en tid,
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* *ryddes* tiden. Det er den rigtige regel for et felt, man skriver i, og den
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* forkerte for et træk i en kalender — en opgave, der stod klokken 14, mistede
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* sit klokkeslæt ved at blive trukket til dagen efter, uden at nogen bad om
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* det, og uden at noget sagde det.
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*
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* Så tiden siges nu højt, tre måder:
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*
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* time === undefined behold den, opgaven har
|
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* time === '' ryd den — det er heldagsbåndet
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* time === 'HH:MM' sæt den — det er et sted på døgnet
|
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*
|
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* `undefined` og `''` er med vilje to forskellige ting her. De ligner hinanden
|
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* i JavaScript, og det er præcis derfor de skal skilles ad ét sted frem for at
|
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* blive forvekslet fire steder.
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*/
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async reschedule(id, date, time) {
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const previous = this.get(id);
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if (!previous) return;
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const clock =
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time === undefined ? (previous.due_datetime ? clockOf(previous.due_datetime) : '') : time;
|
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if (previous.due_date === date && (previous.due_datetime ? clockOf(previous.due_datetime) : '') === clock) {
|
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return;
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}
|
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await this.update(id, { due_date: date, due_time: clock });
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}
|
|
|
|
/**
|
|
* Sets how long a task is, in minutes. Nothing else about it moves — the date
|
|
* and time are left alone, so making a task longer on the calendar does not
|
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* also reschedule it.
|
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*/
|
|
/**
|
|
* Snoozes a task until an ISO time, or wakes it when `until` is empty. Nothing
|
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* else about the task moves — a snooze is about when you want to see it, not when
|
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* it is due. Optimistic, so it greys and sinks at once.
|
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*/
|
|
async snooze(id, until) {
|
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await this.#optimistic(
|
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id,
|
|
{ snoozed_until: until || undefined },
|
|
() => api.snoozeTask(id, until || '')
|
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);
|
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}
|
|
|
|
async resize(id, minutes) {
|
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const previous = this.get(id);
|
|
if (!previous) return;
|
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const rounded = Math.max(15, Math.round(minutes / 15) * 15);
|
|
if (previous.duration_min === rounded) return;
|
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await this.update(id, { duration_min: rounded });
|
|
}
|
|
|
|
async remove(id) {
|
|
const previous = [...this.tasks];
|
|
this.tasks = this.tasks.filter((t) => t.id !== id);
|
|
try {
|
|
await api.deleteTask(id);
|
|
this.refreshCounts();
|
|
} catch (e) {
|
|
this.tasks = previous;
|
|
this.toast(humanMessage(e));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Adds a task from the quick-add box.
|
|
*
|
|
* This one is *not* fully optimistic: the parse that turns one line into a
|
|
* date, a project and a priority happens on the server, so inventing a row
|
|
* here would show a task that visibly rearranges itself a moment later. The
|
|
* request is fast and the box clears immediately, which is where the
|
|
* responsiveness actually needs to be.
|
|
*/
|
|
async quickAdd(text, projectId) {
|
|
try {
|
|
const task = await api.quickAdd(text, projectId);
|
|
this.upsert(task);
|
|
return task;
|
|
} catch (e) {
|
|
this.toast(humanMessage(e));
|
|
return null;
|
|
}
|
|
}
|
|
|
|
// --- projects ---------------------------------------------------------------
|
|
|
|
async createProject(name) {
|
|
try {
|
|
const project = await api.createProject({ name });
|
|
this.upsertProject(project);
|
|
return project;
|
|
} catch (e) {
|
|
this.toast(humanMessage(e));
|
|
return null;
|
|
}
|
|
}
|
|
|
|
/** Files a note under a project, which is what sharing it means. */
|
|
async moveNoteToProject(noteID, projectID) {
|
|
try {
|
|
await api.updateNote(noteID, { project_id: projectID });
|
|
this.notesChanged++;
|
|
this.toast(t('notes.filed'));
|
|
} catch (e) {
|
|
this.toast(humanMessage(e));
|
|
}
|
|
}
|
|
|
|
async refreshProjects() {
|
|
const { projects } = await api.listProjects();
|
|
this.projects = projects;
|
|
}
|
|
|
|
/**
|
|
* Brings the sidebar's per-project counts back in line after tasks have moved.
|
|
*
|
|
* The count is open tasks now, which changes on every add, finish and delete —
|
|
* where the old one, how many people are in it, changed about twice a year. It
|
|
* would be quicker to add and subtract locally, and it would be wrong within a
|
|
* day: a task moved between projects, one finished in another tab, a recurring
|
|
* one that closed and reopened itself. Asking the server is one request and
|
|
* cannot drift.
|
|
*
|
|
* Coalesced, because a paste of five tasks is five calls in the same tick and
|
|
* the answer to all of them is the same.
|
|
*/
|
|
#countsRunning = false;
|
|
#countsAgain = false;
|
|
#countsTimer = null;
|
|
|
|
refreshCounts() {
|
|
// Two windows to coalesce over, not one. Collapsing calls that arrive within
|
|
// a tick is the easy half; the half that matters is a change arriving while
|
|
// the request is already in flight. Dropping those left the sidebar showing
|
|
// the count as it was one task ago, which is the state the test caught and
|
|
// which nothing but a reload would have corrected.
|
|
if (this.#countsRunning) {
|
|
this.#countsAgain = true;
|
|
return;
|
|
}
|
|
clearTimeout(this.#countsTimer);
|
|
this.#countsTimer = setTimeout(async () => {
|
|
this.#countsRunning = true;
|
|
try {
|
|
const { projects } = await api.listProjects();
|
|
const counts = new Map(projects.map((p) => [p.id, p.open_count]));
|
|
this.projects = this.projects.map((p) =>
|
|
counts.has(p.id) ? { ...p, open_count: counts.get(p.id) } : p
|
|
);
|
|
} catch {
|
|
// The number is a convenience; failing to update it must not put an
|
|
// error in front of somebody who was only ticking something off.
|
|
} finally {
|
|
this.#countsRunning = false;
|
|
}
|
|
if (this.#countsAgain) {
|
|
this.#countsAgain = false;
|
|
this.refreshCounts();
|
|
}
|
|
}, 120);
|
|
}
|
|
|
|
|
|
/**
|
|
* Puts the projects in the given order.
|
|
*
|
|
* The whole list rather than one moved item: it is a handful of rows, and
|
|
* sending the order you want cannot land in the half-applied state a sequence
|
|
* of individual moves can. `sort_order` is set here as well as on the server,
|
|
* so the sidebar settles immediately rather than after a round trip.
|
|
*/
|
|
async reorderProjects(ids) {
|
|
const previous = this.projects;
|
|
const rank = new Map(ids.map((id, i) => [id, i]));
|
|
|
|
this.projects = this.projects.map((p) =>
|
|
rank.has(p.id) ? { ...p, sort_order: rank.get(p.id) } : p
|
|
);
|
|
try {
|
|
await api.reorderProjects(ids);
|
|
} catch (e) {
|
|
this.projects = previous;
|
|
this.toast(humanMessage(e));
|
|
}
|
|
}
|
|
|
|
// --- project groups -----------------------------------------------------------
|
|
|
|
/** The same new-array upsert the projects need, and for the same reason. */
|
|
upsertGroup(group) {
|
|
if (!group?.id) return;
|
|
this.groups = this.groups.some((g) => g.id === group.id)
|
|
? this.groups.map((g) => (g.id === group.id ? group : g))
|
|
: [...this.groups, group];
|
|
}
|
|
|
|
async createGroup(name) {
|
|
try {
|
|
const group = await api.createProjectGroup(name);
|
|
this.upsertGroup(group);
|
|
return group;
|
|
} catch (e) {
|
|
this.toast(humanMessage(e));
|
|
return null;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Folds or unfolds a group.
|
|
*
|
|
* Applied first and saved after, like everything else here — a fold that waits
|
|
* for a round trip feels like a click that did not land. The rollback matters
|
|
* more than usual: this is stored on the account rather than in the browser, so
|
|
* a failed save that left the arrow turned would be a lie that survives a
|
|
* reload.
|
|
*/
|
|
async toggleGroup(id) {
|
|
const group = this.groups.find((g) => g.id === id);
|
|
if (!group) return;
|
|
await this.#patchGroup(id, { collapsed: !group.collapsed });
|
|
}
|
|
|
|
/**
|
|
* Folds or unfolds one of the sidebar's fixed headings — Projekter, Delt med
|
|
* mig, Filtre, Etiketter.
|
|
*
|
|
* Kept on the account, exactly like a project group's `collapsed`, and for the
|
|
* same reason: folding a heading says "this is the part of my work I am not in
|
|
* right now", which is true on the laptop and on the desktop both. The
|
|
* sidebar's *width* is the opposite case and stays in localStorage.
|
|
*
|
|
* Optimistic, with a rollback, for the same reason the group toggle is: waiting
|
|
* on a round trip to turn an arrow feels like a click that did not land — and
|
|
* because this is on the account, a failed save that left it turned would be a
|
|
* lie that survives a reload.
|
|
*/
|
|
async toggleSection(key) {
|
|
const before = this.user?.sidebar_collapsed ?? [];
|
|
const after = before.includes(key) ? before.filter((k) => k !== key) : [...before, key];
|
|
|
|
this.user = { ...this.user, sidebar_collapsed: after };
|
|
try {
|
|
await api.setSidebarSections(after);
|
|
} catch (e) {
|
|
this.user = { ...this.user, sidebar_collapsed: before };
|
|
this.toast(humanMessage(e));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* The order of the fixed views, as keys.
|
|
*
|
|
* Unknown keys are dropped and missing ones appended, so the stored order never
|
|
* has to be migrated when a view is added or taken away — which has already
|
|
* happened once, when Færdige left the sidebar.
|
|
*/
|
|
navOrder(keys) {
|
|
const saved = this.user?.nav_order ?? [];
|
|
const known = new Set(keys);
|
|
const ordered = saved.filter((k) => known.has(k));
|
|
return [...ordered, ...keys.filter((k) => !ordered.includes(k))];
|
|
}
|
|
|
|
async setNavOrder(order) {
|
|
const before = this.user?.nav_order ?? [];
|
|
this.user = { ...this.user, nav_order: order };
|
|
try {
|
|
await api.setNavOrder(order);
|
|
} catch (e) {
|
|
this.user = { ...this.user, nav_order: before };
|
|
this.toast(humanMessage(e));
|
|
}
|
|
}
|
|
|
|
sectionCollapsed(key) {
|
|
return (this.user?.sidebar_collapsed ?? []).includes(key);
|
|
}
|
|
|
|
async renameGroup(id, name) {
|
|
await this.#patchGroup(id, { name });
|
|
}
|
|
|
|
async setGroupColor(id, color) {
|
|
await this.#patchGroup(id, { color });
|
|
}
|
|
|
|
async #patchGroup(id, patch) {
|
|
const previous = this.groups.find((g) => g.id === id);
|
|
if (!previous) return;
|
|
|
|
this.upsertGroup({ ...previous, ...patch });
|
|
try {
|
|
this.upsertGroup(await api.updateProjectGroup(id, patch));
|
|
} catch (e) {
|
|
this.upsertGroup(previous);
|
|
this.toast(humanMessage(e));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Deletes the heading. The projects come back out as ungrouped, which is done
|
|
* here too rather than waiting for a re-read: the sidebar reads `group_id` to
|
|
* decide where a project sits, and a project pointing at a group that is gone
|
|
* would otherwise vanish from the list entirely until the next load.
|
|
*/
|
|
async deleteGroup(id) {
|
|
const previousGroups = this.groups;
|
|
const previousProjects = this.projects;
|
|
|
|
this.groups = this.groups.filter((g) => g.id !== id);
|
|
this.projects = this.projects.map((p) => (p.group_id === id ? { ...p, group_id: '' } : p));
|
|
try {
|
|
await api.deleteProjectGroup(id);
|
|
} catch (e) {
|
|
this.groups = previousGroups;
|
|
this.projects = previousProjects;
|
|
this.toast(humanMessage(e));
|
|
}
|
|
}
|
|
|
|
async reorderGroups(ids) {
|
|
const previous = this.groups;
|
|
const rank = new Map(ids.map((id, i) => [id, i]));
|
|
|
|
this.groups = this.groups.map((g) =>
|
|
rank.has(g.id) ? { ...g, sort_order: rank.get(g.id) } : g
|
|
);
|
|
try {
|
|
await api.reorderProjectGroups(ids);
|
|
} catch (e) {
|
|
this.groups = previous;
|
|
this.toast(humanMessage(e));
|
|
}
|
|
}
|
|
|
|
/** Marks a project with one of the palette's colours. */
|
|
async setProjectColor(projectId, color) {
|
|
const previous = this.projects.find((p) => p.id === projectId);
|
|
if (!previous || previous.color === color) return;
|
|
|
|
this.upsertProject({ ...previous, color });
|
|
try {
|
|
this.upsertProject(await api.updateProject(projectId, { color }));
|
|
} catch (e) {
|
|
this.upsertProject(previous);
|
|
this.toast(humanMessage(e));
|
|
}
|
|
}
|
|
|
|
/** Files a project under a group, or takes it out of one when groupId is ''. */
|
|
async setProjectGroup(projectId, groupId) {
|
|
const previous = this.projects.find((p) => p.id === projectId);
|
|
// `?? ''` because the server omits the field when there is no group, so
|
|
// "none" arrives as undefined and is compared against the '' that means the
|
|
// same thing.
|
|
if (!previous || (previous.group_id ?? '') === groupId) return;
|
|
|
|
this.upsertProject({ ...previous, group_id: groupId });
|
|
try {
|
|
this.upsertProject(await api.updateProject(projectId, { group_id: groupId }));
|
|
} catch (e) {
|
|
this.upsertProject(previous);
|
|
this.toast(humanMessage(e));
|
|
}
|
|
}
|
|
|
|
// --- toasts -------------------------------------------------------------------
|
|
|
|
/**
|
|
* Says something, and optionally offers one thing to do about it.
|
|
*
|
|
* An action gets longer on screen than a plain message: five seconds is enough
|
|
* to read "could not save", and not enough to notice you closed the wrong task,
|
|
* decide, and reach the mouse.
|
|
*/
|
|
toast(message, { action, onaction } = {}) {
|
|
const id = Math.random().toString(36).slice(2);
|
|
this.toasts.push({ id, message, action, onaction });
|
|
setTimeout(
|
|
() => {
|
|
this.toasts = this.toasts.filter((t) => t.id !== id);
|
|
},
|
|
action ? 12000 : 5000
|
|
);
|
|
}
|
|
|
|
dismissToast(id) {
|
|
this.toasts = this.toasts.filter((t) => t.id !== id);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* What to call a project on screen.
|
|
*
|
|
* Almost always its own name — somebody wrote it and it is theirs. The Inbox is the
|
|
* exception: the server names it at account creation, before anybody has seen a
|
|
* settings page, so it is the one project name nobody chose. Leaving it as stored
|
|
* meant an account created in Danish said "Indbakke" in an English interface, which
|
|
* reads as a string somebody forgot to translate. It was.
|
|
*
|
|
* Only while it still carries a name the server gave it. Rename it and that is your
|
|
* name for it, in every language — the same rule as any other project.
|
|
*/
|
|
/**
|
|
* Klokkeslættet på en opgave, som "HH:MM" i den maskine, der ser på det.
|
|
*
|
|
* `Date` og ikke en strengudskæring: `due_datetime` kommer som UTC med et Z på,
|
|
* og de fjorten på et stempel er ikke klokken fjorten for den, der læser det.
|
|
* TaskRow viser tiden på nøjagtig samme måde, og de to steder skal vise det
|
|
* samme tal.
|
|
*/
|
|
export function clockOf(stamp) {
|
|
const at = new Date(stamp);
|
|
if (Number.isNaN(at.getTime())) return '';
|
|
return `${String(at.getHours()).padStart(2, '0')}:${String(at.getMinutes()).padStart(2, '0')}`;
|
|
}
|
|
|
|
const SYSTEM_INBOX_NAMES = new Set(['indbakke', 'inbox']);
|
|
|
|
export function projectName(project) {
|
|
if (!project) return '';
|
|
if (project.is_inbox && SYSTEM_INBOX_NAMES.has(project.name.trim().toLowerCase())) {
|
|
return t('nav.inbox');
|
|
}
|
|
return project.name;
|
|
}
|
|
|
|
/** Enough of a task's title to recognise it, without a toast the width of the page. */
|
|
function truncate(text, max = 40) {
|
|
const trimmed = text.trim();
|
|
return trimmed.length > max ? trimmed.slice(0, max - 1).trimEnd() + '…' : trimmed;
|
|
}
|
|
|
|
export const app = new AppState();
|
|
|
|
/**
|
|
* How wide the sidebar is, and whether it is showing at all.
|
|
*
|
|
* Kept in localStorage rather than on the account: it is a property of the
|
|
* screen you are sitting at, not of you. The same person on a laptop and on a
|
|
* wide monitor wants different answers, and syncing it would make one of those
|
|
* two wrong every time they switch.
|
|
*/
|
|
const SIDEBAR_MIN = 200;
|
|
const SIDEBAR_MAX = 480;
|
|
const SIDEBAR_DEFAULT = 268;
|
|
|
|
function storedNumber(key, fallback) {
|
|
if (typeof localStorage === 'undefined') return fallback;
|
|
const raw = Number(localStorage.getItem(key));
|
|
return Number.isFinite(raw) && raw > 0 ? raw : fallback;
|
|
}
|
|
|
|
class SidebarLayout {
|
|
width = $state(storedNumber('verdande:sidebar-width', SIDEBAR_DEFAULT));
|
|
collapsed = $state(
|
|
typeof localStorage !== 'undefined' && localStorage.getItem('verdande:sidebar-collapsed') === '1'
|
|
);
|
|
|
|
setWidth(px) {
|
|
// Clamped here rather than in the drag handler, so every caller gets the
|
|
// same rule and a stored value from an older build cannot make the
|
|
// sidebar unusably narrow.
|
|
this.width = Math.round(Math.min(SIDEBAR_MAX, Math.max(SIDEBAR_MIN, px)));
|
|
this.#save('verdande:sidebar-width', String(this.width));
|
|
}
|
|
|
|
toggle() {
|
|
this.collapsed = !this.collapsed;
|
|
this.#save('verdande:sidebar-collapsed', this.collapsed ? '1' : '0');
|
|
}
|
|
|
|
reset() {
|
|
this.setWidth(SIDEBAR_DEFAULT);
|
|
}
|
|
|
|
#save(key, value) {
|
|
try {
|
|
localStorage.setItem(key, value);
|
|
} catch {
|
|
// Private browsing; the choice simply will not persist.
|
|
}
|
|
}
|
|
}
|
|
|
|
export const sidebar = new SidebarLayout();
|
|
|
|
/**
|
|
* Whether Kommende shows the next seven days as a list, one week as a grid, or the
|
|
* whole month.
|
|
*
|
|
* In localStorage rather than on the account, and for the same reason as the
|
|
* sidebar's width: a grid of seven columns needs room, and the answer on a phone is
|
|
* not the answer on a wide monitor. A project keeps its `view_mode` on the row
|
|
* because that is a fact about the project — this is a fact about the screen.
|
|
*
|
|
* `calendar` still means the month. It is the value already in people's
|
|
* localStorage, and renaming it would silently reset everybody who had chosen it.
|
|
*/
|
|
const UPCOMING_MODES = ['list', 'week', 'calendar'];
|
|
|
|
class UpcomingView {
|
|
mode = $state(read());
|
|
|
|
set(next) {
|
|
if (!UPCOMING_MODES.includes(next)) return;
|
|
this.mode = next;
|
|
try {
|
|
localStorage.setItem('verdande:upcoming', next);
|
|
} catch {
|
|
// Private browsing; the choice simply will not persist.
|
|
}
|
|
}
|
|
}
|
|
|
|
function read() {
|
|
if (typeof localStorage === 'undefined') return 'list';
|
|
const stored = localStorage.getItem('verdande:upcoming');
|
|
return UPCOMING_MODES.includes(stored) ? stored : 'list';
|
|
}
|
|
|
|
export const upcomingView = new UpcomingView();
|
|
|
|
/**
|
|
* Month or week on Kalender.
|
|
*
|
|
* Its own key rather than Kommende's, even though the two switchers look alike.
|
|
* They are not the same choice: Kommende opens on a list of the next seven days
|
|
* and offers a grid, and Kalender is the grid — sharing the value would mean
|
|
* choosing a week on one and finding the other had changed, and one of them would
|
|
* have to answer for the `list` mode the other does not have.
|
|
*
|
|
* In localStorage rather than on the account, and for the same reason as the
|
|
* sidebar's width: a grid of seven columns needs room, and the answer on a phone
|
|
* is not the answer on a wide monitor.
|
|
*/
|
|
const CALENDAR_MODES = ['week', 'month'];
|
|
|
|
class CalendarViewMode {
|
|
mode = $state('month');
|
|
|
|
// Nøglen som argument frem for som felt på en underklasse.
|
|
//
|
|
// Den vej blev prøvet og virkede ikke: en underklasses felter sættes *efter*
|
|
// basens konstruktør er kørt, så en læsning i konstruktøren brugte basens nøgle
|
|
// og skrivningen bagefter underklassens. Valget blev gemt ét sted og læst et
|
|
// andet, og en uge, man havde valgt, var en måned igen efter en genindlæsning.
|
|
// Et argument har ingen rækkefølge at tage fejl af.
|
|
constructor(storageKey = 'verdande:calendar') {
|
|
this.storageKey = storageKey;
|
|
this.mode = readCalendarMode(storageKey);
|
|
}
|
|
|
|
set(next) {
|
|
if (!CALENDAR_MODES.includes(next)) return;
|
|
this.mode = next;
|
|
try {
|
|
localStorage.setItem(this.storageKey, next);
|
|
} catch {
|
|
// Private browsing; the choice simply will not persist.
|
|
}
|
|
}
|
|
}
|
|
|
|
function readCalendarMode(key) {
|
|
if (typeof localStorage === 'undefined') return 'month';
|
|
const stored = localStorage.getItem(key);
|
|
return CALENDAR_MODES.includes(stored) ? stored : 'month';
|
|
}
|
|
|
|
export const calendarView = new CalendarViewMode();
|
|
|
|
/**
|
|
* Måned eller uge på et projekts kalender.
|
|
*
|
|
* Sin egen nøgle, af samme grund som Kalenders er sin egen: det er tre steder med
|
|
* hver sit spørgsmål. Kommende åbner på en liste over de næste syv dage, Kalender
|
|
* *er* gitteret, og et projekts kalender er en del af en side, der også kan være
|
|
* en liste og et board. At dele værdien ville betyde, at man valgte en uge ét sted
|
|
* og fandt et andet ændret.
|
|
*
|
|
* Og ikke på projektet. `view_mode` er projektets — den er delt med alle, der kan
|
|
* se det — mens uge eller måned er et spørgsmål om, hvor bred skærmen er, foran
|
|
* hvilken der sidder én person. Det er den samme grund, som sidebjælkens bredde
|
|
* ligger i localStorage af.
|
|
*/
|
|
export const projectCalendarView = new CalendarViewMode('verdande:project-calendar');
|
|
|
|
/**
|
|
* Whether the lists show what has already been finished.
|
|
*
|
|
* In localStorage rather than on the account, like the sidebar's width and unlike
|
|
* a folded group. It is a way of *looking* rather than a statement about the work:
|
|
* somebody reviewing what they got done this week wants it on for ten minutes, and
|
|
* a setting that followed them to every device would be a setting they had to turn
|
|
* off twice.
|
|
*
|
|
* Off by default, and deliberately. A task list is what is left to do; a list that
|
|
* opens full of things already done is a list that has to be read past before it
|
|
* can be used.
|
|
*/
|
|
class CompletedView {
|
|
shown = $state(
|
|
typeof localStorage !== 'undefined' && localStorage.getItem('verdande:completed') === 'show'
|
|
);
|
|
|
|
toggle() {
|
|
this.shown = !this.shown;
|
|
try {
|
|
localStorage.setItem('verdande:completed', this.shown ? 'show' : 'hide');
|
|
} catch {
|
|
// Private browsing; the choice simply will not persist.
|
|
}
|
|
}
|
|
}
|
|
|
|
export const completedView = new CompletedView();
|
|
|
|
|
|
/**
|
|
* The themes on offer.
|
|
*
|
|
* `dark` is the tokens on bare :root; the rest are [data-theme] blocks in
|
|
* app.css. The list lives here so the picker and the stylesheet cannot drift —
|
|
* an entry with no CSS behind it renders as the default and looks like a bug in
|
|
* the picker rather than a missing block.
|
|
*/
|
|
export const THEMES = [
|
|
{ id: 'dark', name: 'theme.dark', note: 'theme.darkNote', dark: true },
|
|
{ id: 'charcoal', name: 'theme.charcoal', note: 'theme.charcoalNote', dark: true },
|
|
{ id: 'dusk', name: 'theme.dusk', note: 'theme.duskNote', dark: true },
|
|
{ id: 'light', name: 'theme.light', note: 'theme.lightNote', dark: false },
|
|
{ id: 'paper', name: 'theme.paper', note: 'theme.paperNote', dark: false },
|
|
{ id: 'contrast', name: 'theme.contrast', note: 'theme.contrastNote', dark: false }
|
|
];
|
|
|
|
/**
|
|
* The looks: how it reads, as opposed to how bright it is.
|
|
*
|
|
* Separate from the themes because they are separate questions. Somebody who
|
|
* wants a serif face at night should not have to give up the dark palette to get
|
|
* one, and the two multiply out to fifteen appearances from eight small blocks of
|
|
* CSS rather than needing one block each.
|
|
*/
|
|
export const LOOKS = [
|
|
{ id: 'verdande', name: 'look.verdande', note: 'look.verdandeNote' },
|
|
{ id: 'rolig', name: 'look.rolig', note: 'look.roligNote' },
|
|
{ id: 'taet', name: 'look.taet', note: 'look.taetNote' },
|
|
{ id: 'terminal', name: 'look.terminal', note: 'look.terminalNote' }
|
|
];
|
|
|
|
class Look {
|
|
current = $state(
|
|
typeof document === 'undefined'
|
|
? 'verdande'
|
|
: (document.documentElement.dataset.look ?? 'verdande')
|
|
);
|
|
|
|
set(id) {
|
|
if (!LOOKS.some((l) => l.id === id)) return;
|
|
this.current = id;
|
|
// The default carries no attribute, so the plain tokens are the plain tokens
|
|
// and there is nothing to override them back to.
|
|
if (id === 'verdande') delete document.documentElement.dataset.look;
|
|
else document.documentElement.dataset.look = id;
|
|
try {
|
|
localStorage.setItem('verdande:look', id);
|
|
} catch {
|
|
// Private browsing; the choice simply will not persist.
|
|
}
|
|
}
|
|
}
|
|
|
|
export const look = new Look();
|
|
|
|
/**
|
|
* The font-size steps, shared by the menu and the body-text controls. `default`
|
|
* carries no attribute, so the base tokens in app.css stand unchanged.
|
|
*/
|
|
export const SIZES = [
|
|
{ id: 'small', name: 'size.small' },
|
|
{ id: 'default', name: 'size.default' },
|
|
{ id: 'large', name: 'size.large' },
|
|
{ id: 'xl', name: 'size.xl' }
|
|
];
|
|
|
|
/**
|
|
* A font-size preference — the same shape as Look: kept in localStorage and
|
|
* mirrored onto <html>, where app.html sets it before first paint so a chosen size
|
|
* does not flash in at the default and resize. Two instances below, because the
|
|
* menu and the body text are separate questions.
|
|
*/
|
|
class Sizing {
|
|
current = $state('default');
|
|
#key;
|
|
#attr;
|
|
|
|
constructor(key, attr) {
|
|
this.#key = key;
|
|
this.#attr = attr;
|
|
if (typeof document !== 'undefined') {
|
|
this.current = document.documentElement.dataset[attr] ?? 'default';
|
|
}
|
|
}
|
|
|
|
set(id) {
|
|
if (!SIZES.some((s) => s.id === id)) return;
|
|
this.current = id;
|
|
if (id === 'default') delete document.documentElement.dataset[this.#attr];
|
|
else document.documentElement.dataset[this.#attr] = id;
|
|
try {
|
|
localStorage.setItem(this.#key, id);
|
|
} catch {
|
|
// Private browsing; the choice simply will not persist.
|
|
}
|
|
}
|
|
}
|
|
|
|
export const menuSize = new Sizing('verdande:menu-size', 'menuSize');
|
|
export const textSize = new Sizing('verdande:text-size', 'textSize');
|
|
|
|
/** Theme, kept in localStorage and applied to the document element. */
|
|
class Theme {
|
|
/**
|
|
* Mirrors the attribute on <html>, which app.html sets before first paint —
|
|
* that is the only way to avoid a white flash on load, and it means the
|
|
* document, not this object, is where the truth lives.
|
|
*/
|
|
current = $state(
|
|
typeof document === 'undefined' ? 'dark' : (document.documentElement.dataset.theme ?? 'dark')
|
|
);
|
|
|
|
set(id) {
|
|
if (!THEMES.some((t) => t.id === id)) return;
|
|
this.current = id;
|
|
document.documentElement.dataset.theme = id;
|
|
|
|
// The browser paints its own chrome from this — the address bar on a
|
|
// phone, the frame of an installed PWA. Left alone it stays the colour of
|
|
// whichever theme shipped in the markup.
|
|
const ground = getComputedStyle(document.documentElement).getPropertyValue('--ground').trim();
|
|
document.querySelector('meta[name="theme-color"]')?.setAttribute('content', ground);
|
|
|
|
try {
|
|
localStorage.setItem('verdande:theme', id);
|
|
} catch {
|
|
// Private browsing; the choice simply will not persist.
|
|
}
|
|
}
|
|
|
|
/**
|
|
* The topbar button, which flips between light and dark rather than walking
|
|
* all five. Somebody who has chosen Skumring wants the light one to be Papir,
|
|
* not to be marched back to the default — so it moves to the other side of
|
|
* the list and stays warm or stays cool.
|
|
*/
|
|
toggle() {
|
|
const now = THEMES.find((t) => t.id === this.current) ?? THEMES[0];
|
|
const opposite = THEMES.filter((t) => t.dark !== now.dark);
|
|
const index = THEMES.filter((t) => t.dark === now.dark).indexOf(now);
|
|
this.set((opposite[index] ?? opposite[0]).id);
|
|
}
|
|
}
|
|
|
|
export const theme = new Theme();
|
|
|
|
export { ApiError, humanMessage };
|